The quickest way to give a try : blender_io_xbuf


Install a pre-configured application ready to connect to blender.

  1. install java 8
  2. download jme3_xbuf_viewer-201510171736.tgz + unarchive + run ./launch (or launch.exe)

On Blender 2.74+

  1. click the Download ZIP button on blender_io_xbuf
  2. install add-on into blender
    • File > User Preferences ... > Addons > Install from file ... select the downloaded zip file
    • enable the plugin Import-Export: Xbuf Exporter & Render Engine (check the checkbox)
  3. open or create a model
  4. select Xbuf Render in the render engine combobox (top)
  5. check the render properties (eg: Xbuf > assets_path the directory where to export images, …)
  6. in the 3D view select viewport shading > rendered could take/freeze a moment to transfer the initial data.
  7. You should see your model rendered by jme3_xbuf_viewer inside blender viewport, play with the camera, lights, … (animation should store in a strip on NLA Editor, click on the strip)